Advanced Features #
Beyond placing and simulating components, Breadpad includes features for productivity and accessibility.
Game controller support #
Design and navigate with an external game controller (Xbox, PlayStation, and MFi controllers). Move the cursor, place and delete components, switch tools, adjust values, and run simulations — all from the controller. There’s an on-screen focus highlight plus a connection/battery indicator, and configurable settings for stick sensitivity, dead zone, haptics, button swap, invert-Y, and full button remapping.
For the complete control reference and setup, see Gamepad Support.
Apple Pencil annotations (iPad) #
Capture a snapshot of your breadboard and mark it up with Apple Pencil (PencilKit) — handy for design reviews, teaching notes, and flagging problem areas. Annotation applies to the captured image, not the live circuit.
Haptic feedback #
On iPhone and supported iPads, Breadpad uses haptics to confirm actions such as placing components. Game-controller haptics are configurable in the gamepad settings.
Undo & redo #
Breadpad has a full undo/redo history.
- iPhone/iPad: shake to undo, or the standard three-finger swipe gesture.
- Mac / external keyboard: ⌘Z to undo, ⇧⌘Z to redo.
Zoom & magnification #
Zoom from 25% to 250% by pinching (or with the on-screen zoom buttons) to work on dense circuits or see the whole board at once. A magnification indicator shows the current zoom level.
In-app tips #
Contextual tips (built with TipKit) introduce the toolbox, component placement, probes, and editing as you go. You can dismiss them as you learn the app.
Accessibility #
Breadpad supports the platform accessibility features, including VoiceOver, Dynamic Type, Reduce Motion, and full keyboard or game-controller navigation.
Multi-window (Mac & iPad) #
Open multiple documents at once to compare circuits side by side or reference one design while building another.
See Also #
- Gamepad Support - Full controller reference
- Import & Export - Data workflows
- Pricing - Premium features
- Getting Started - Build your first circuit